Of course our hero wins out and clears the way to continue serving and protecting all the way to the sequel. Corporate politics come into play during the programme’s success and rival executives at OCP battle it out to discover who’s automaton is better – RoboCop or the more military focused ED-209 (the latter being mightily flawed and likely to see civilians as disposable). The private company that runs the police departments, Omni Consumer Products (OCP), save his brain and a selection of organs and install them in a cyborg body, bringing Alex back as RoboCop, albeit without any memories. Detroit police officer Alex Murphy is gunned down brutally during an attempted arrest of a gang. Whilst RoboCop: Rogue City does sort of recap the events of the Paul Verhoeven masterpiece and its follow up, it does it without much depth so here’s a primer for those not familiar. I’d buy that for a dollar… but will any one else? If they can find the right blend of action, intelligence and sense of time and place like they did with Terminator: Resistance, there’s every chance Robo will finally find his place in the gaming landscape. This means that Teyon have a challenge on their hands in not only taking on an immensely iconic character and doing him justice, but also finding a way to walk the fine line between staying faithful to the source and not alienating newer generations of potential fans. Though, and this is the depressing part of the time continuum, it wasn’t far off 40 years ago and the world has moved on. Those that are of a certain age are going to be all over RoboCop: Rogue City – it screams 80’s nostalgia, and hits all the right notes for people like me that grew up on a diet of over the top action, unlimited stuntmen concealing gallons of fake blood in exploding packs, and dystopian future sci-fi.
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